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#COETAIL Course 5 Project: The Flipped Classroom for History

The final project for the COETAIL program is a <10 minute video documenting your experiences implementing technology in practice. Rather than opting for a screencast or digital story foramt, I chose to make an infomercial as a kind of tribute to Billy Mays:

I probably put too much work into it, and a lot of that was a function of my inexperience and lack of equipment. Here are a few lessons I learned:

  1. Proper planning will save you editing time. I didn’t have a separate mic for my camcorder (and the built-in mic was too noisy), so I recorded sound separately using an iPhone headset mic with my Galaxy Note 2 phone. This resulted in a separate audio and video track that I had to sync up manually in Final Cut Pro X. It was time-consuming and a PITA. Had I planned ahead and borrowed a mic with fully charged batteries from Sound and Lights Club, I would have saved myself a lot of editing time.
  2. Hardware counts. Entry-level hardware is fine for simple videos, but my Core 2 Duo MacBook Pro from 2009 struggled to keep up with scrolling and moving clips once I had multiple pictures, videos, and titles in the project – even with 8GB of RAM and an SSD. The 13″ screen wasn’t big enough for the FCPX interface, either. Consider reserving space in a lab with iMacs or other workstations.
  3. Acting is hard. This should be apparent enough from my awkward performance. When people think of making a video they often think of shooting your own footage, but I would try to shy away from this. Without training (which I indeed lack) it results in lackluster results.
  4. Clear your schedule. It took me hours and hours to do this – probably between 1.5 and 2 hours of work for every minute of video you see.

Course 3 Video: How I Got Stronger

Some rights reserved by Dodge & Burn

Here’s my Course 3 video. I didn’t finish it in time for the Course 3 Reflection, but better later than never, right? It was a fairly straightforward process to create it, but for me it looked like:

  1. Brainstorm in my head, come up with initial concept
  2. Outline on notebook paper
  3. Match images to outline
  4. Match music to outline
  5. Write script & record voiceover (2 hours to this point)
  6. Find images and music (4 hours to this point)
  7. Add voiceover to iMovie; then add images and music
  8. Shoot footage; add to iMovie (another 2-3 hours)
  9. Tweak, tweak, tweak (probably 7 hours total from inception to completion)

I didn’t use a storyboard template to sketch out my scenes because I shot little original footage and relied mostly on images from the web. For the footage I did shoot, the purpose was instructional so it wasn’t as important to have creative cinematography.

I made my video using iMovie, still images, and the original footage that I shot on a handheld Panasonic camcorder recording to an SD card. Of the hours and hours that I spent, some of it was in figuring out how to work with clips in iMovie, but more of it was in tweaking the pace of the audio and figuring out when to cue music, video, and images. In other words, my problem was creative and artistic, not technical.

Here’s the video:

And here’s everything that could have been done better:

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